Wednesday, August 4, 2010

bond, james bond

those of you who know me, know that i have an unusual love for anything and everything james bond. i own every single move on DVD—except for diamonds are forever (but i'm still on the hunt for that). so much, that i recently spent $$$ to change 4 of my character's names from my world of warcraft account to reflect any female or male character from the james bond series from its original big screen inception of dr. no in 1962. now all 6 of my active characters each have james bond-related names—kissysuzuki from you only live twice, rogermoore, camillé from quantum of solace, vesperlynd from casino royale, tiffanycase from diamonds are forever and of course, our favorite, høneyryder from dr. no.

i even have a series of james bond pop art designs i created as my personal tribute to the super-manly agent.

what is wrong with me, you ask? simple. i love james bond. i love what it represents. the retro-lifestyle of living as a secret agent and traveling all over the world fighting 'bad guys' is a fantasy i have always envisioned. will it ever come true? of course not. but it's fun to daydream about, isn't it?

fantasize about someone like daniel craig emerging from the water wearing nothing but tight, slim swimming trunks are to every girl's fantasy. so who wouldn't want to be his go-to gal? minus the typically dying at the end scenario, i think it's the perfect dream come true.

dashing off to europe on a moment's notice while in tow with my superhunk to protect me sounds so exhilarating, doesn't it? And when we head "home" after all of the traveling, we arrive to our mid-century modern home equipped with the latest technology and sportscars in the garage.

Ahh, if only life were this simple.

daniel craig as james bond 007



sean connery as james bond 007


george lazenby as james bond 007


roger moore as james bond 007


pierce brosnan as james bond 007


timothy dalton as james bond 007

Sunday, July 11, 2010

more world of warcraft screenshots

as promised, i am adding more screenshots that i have taken this week. enjoy!

blood elf paladin, vesperlynd - (level 22) - silvermoon city


draenei hunter (with raptor pet, goldfinger), rogermoore - (level 36) - darnassus



night elf druid, høneyryder - (level 80) - felwood



night elf druid, høneyryder - (level 80) - un'goro crater



night elf druid, høneyryder - (level 80) - on flight in isle of quel'danas



night elf druid, høneyryder - (level 80) - sunset in scholozar basin



night elf druid, høneyryder - (level 80) - maestra's post, ashenvale



night elf druid, høneyryder - (level 80) - duskwood (in front of boss)



night elf druid, høneyryder - (level 80) - isle of quel'danas



night elf druid, høneyryder - (level 80) - hinterlands



night elf druid, høneyryder - (level 80) - darkshore, auberdine



night elf druid, høneyryder - (level 80) - netherstorm (outland)

Thursday, July 8, 2010

the world inside world of warcraft

it was the end of january of this year, and i was bored. unemployed and bored. the weather was cold and wet, and since my daughter was in school for most of the day, i needed something to occupy my time. i have never been one of those people who can spend their entire day at a health club (not that i shouldn't, however), but always had a passion for video games. yes, i admit, since the age of 14 in 1979, while stealing quarters from my dad's change bucket and heading to the nearest pizza shop to play pac man, i have always loved video games.


i just chalk it up to the fact that i am a graphic designer, therefore i have a special appreciation for anything that's computer created.


fast forward to this century and with video games being everywhere—whether you play directly from your computer or a console—they have become the fastest-growing and most popular industry that we know of today.


now keep in mind, i have a mac. i love my mac. can't imagine my life without my mac, but if you're a video game junky like me, you soon realize that your options are unfortunately limited for this platform. sad, but true.


so by the time i exhausted my play of the first person shooter game, no one lives forever, i needed another outlet to enhance my appreciation for video games. but which one? it seems anything out there are army related (hate it), alien related (hate it), or worse, crime related—definitely hate it.


a virtual friend of mine who is also a graphic designer (thanks, nate) recommended world of warcraft—but he soon warned, it is very addicting. well, since on the average, i would play a video game for maybe an hour at the most, i figured i could handle it.


boy was i wrong, and he was right. ever since i started playing, i have been glued to my computer ever since. sad, but true. but it's not just playing the game itself that caught my attention, but the world within world of warcraft that piqued my interest overall.


i couldn't believe how detailed and expansive this world was. and i felt it was never-ending. even after 7 months of playing religiously everyday, i still have yet to visit every single area in the game.


since i'm mostly an alliance player (for those of you non-world of warcraft fans, i won't delve into what all of this means for the time being), i am not that familiar with the horde areas within the game. and since i have two level 80 characters and several more that i'm working on leveling, the alliance areas are mostly what i'm familiar with at the current time. however, since i recently created a horde blood elf paladin, hopefully i'll soon be leveling quickly in search of the unchartered horde territories that i now know.


in november of this year, blizzard (creators of world of warcraft) will be releasing a much-anticipated expansion called cataclysm. it's supposed to be their biggest expansion yet! i'm excited, yet bittersweet at the same time. most of the classic areas of world of warcraft—known as azeroth—will be completely altered. will it be for the best? i don't know. only time will tell. but for now, i wanted to capture as many screenshots as i could as a keepsake of what azeroth was like before cataclysm ruined it all.


so even though i discussed my love (a.k.a. addiction) of this game when i first started playing, and my night elf druid was my one and only character at the time, i wanted to give a much-needed update to my playing experience.


so please enjoy these screenshots that i have attached. i plan on making this a work in progress until november to try and capture most (most likely not all) of the azeroth areas. and now that i have a horde character, hopefully i can explore farther to give a much broader perspective of the game.


i will post more screenshots as i go along in the game.


enjoy!

my night elf druid, høneyryder - (level 80) - teldrassil


my night elf druid, høneyryder - (level 80) - darnassus


my night elf druid, høneyryder - (level 80) - moonglade


my draenei mage, kissysuzuki - (level 50) - bloodmyst isle


my blood elf, vesperlynd - (level 15) - silvermoon city


my draenei death knight, camillé - (level 80) - crystalsong forest


my draenei death knight, camillé - (level 80) - coldarra




my draenei death knight, camillé - (level 80) - star's rest in dragonblight


my night elf druid, høneyryder - (level 80) - zangarmarsh


my night elf druid, høneyryder - (level 80) - sporeggar


my draenei death knight, camillé - (level 80) - fizzlecrank's flight strip in borean tundra


my draenei death knight, camillé - (level 80) - the storm peaks


my draenei death knight, camillé - (level 80) - dragonblight



Saturday, June 26, 2010

work of art: the next great artist


bravo's new show is the latest stroke on the reality canvas. bravo has brought golden globe and emmy award winner sarah jessica parker and her production company, pretty matches, together with the emmy-nominated magical elves ("top chef," "project runway") and eli holzman, to produce "work of art: the next great artist," an hour long creative competition series among contemporary artists. work of art will bring together fourteen aspiring artists to compete for a solo show at a nationally recognized museum and a generous cash price of $100,000.


in each episode of "work of art," contestants are faced with the challenge of creating unique pieces in a variety of mediums such as painting, sculpture, photography, collage and industrial design. the weekly assignements on bravo's "work of art: the next great artist" alongside a new celebrated guest judge every week. through a gallery showing at the end of each challenge on bravo's "work of art: the next great artist," these industry select dictate which artists have successfully mastered the subject matter and creation of their piece, as well as whose concept leaves the greatest impact. - source: poptower.com


as i watched the first few episodes, i was intrigued. at first, i wasn't into it, but since i'm an artist, reluctantly i continued to watch. absorbing each artists' process was capturing, as well as intimidating. i almost felt like a voyeur as i continued to observe their neuroses, only to have the feeling of being able to empathize with their frustrations myself. sometimes i wonder if put in that type of situation, would i be able to succumb to the high-pressure competition of this caliber. would i succeed? or would i be eliminated after the first round? obviously, since i have no desire to appear on a reality show, i wouldn't audition to begin with.


all of that being said, i find it fascinating how any artist—who typically needs time to create their personal masterpieces—can even work in such conditions. i know i couldn't. but then again, i am in the field of advertising where—given if i was employed at the moment—i would be dealing with this high-pressure, deadline atmosphere on a daily basis.


but there is a fine line between fine art and graphic design, where graphic design deals with commercialism and its eye-capturing content to sell the latest product, and fine art is more subjective. it deals with each individual artist's perception of what they're creating, and whether or not it appeases them. something conceptual, however, can be very daunting considering that the end result is not necessarily an eye-pleasing work of art, but on the contrary, to capture a story from the artist's point of view, thus leaving the viewer confused about its subsequent concept.


i have a saying that sums it up nicely: graphic design is for the client, art is for the artist. meaning that from a designer's perspective, we create solely on what the client wants and desires, regardless of what we feel is compositionally appropriate. but as an artist, we create for ourselves, and nobody else. it's our choice and our personal masterpiece—whether it's appreciated and enjoyed, or not, is irrelevant. because in the end, it's for us.


regardless of what bravo's intent is with this show, i love it and hope it continues to thrive as much as their competitive counterparts (i.e. "top chef," "top design", et al), because if it's just one more outlet for an artist to showcase their work without the stress and worries of where their materials will come from for their next composition, then i am all for it. because you know, we are starving artists.


for now, i will continue to watch this masterpiece.


i will end this with a quote from one of my favorite artists, frida kahlo. "i am not sick. i am broken. but i am happy as long as i can paint."


Tuesday, June 1, 2010

right or wrong?

recently i was approached about one of my pop art designs—batphone. the person whose image this belonged to was upset by my use of his photograph for my design/artwork. imagine my surprise when receiving this email. i didn't take the image and use it as my own, i distorted the image to create my pop art design.

(due to copyright issues, i am unable to post the image of the design in question). and for that, i apologize.

this particular phone was really cool. it reminded me of the phone during the 1960s batman series that was frequently shown throughout the show. at the time of creating my pop art design, i had no intentions of using a 'batphone' per se, but an old, retro-styled phone.

when i came across this particular image during my google search of a retro-styled phone, i was thrilled. i thought this is just perfect, i can easily create something retro and stylistic and have it look groovy at the same time. it would go perfectly with my retro-filled theme at the time i created this design.

since my first day of art school, i was told by art professors that when you take an original photograph and obstruct its purpose or originality, it's completely legit. one of my first projects during my freshman year at parsons school of design was just that—take an original work of art, and thwart its logic. in this particular case involving the "batphone," i took said image into photoshop, wiped away the background completely, and added my own color and flair to what i thought at the time—a somewhat simple image. this is my process. i do it with most of my pop art pieces and i change them completely to suit my own artistic needs.

let's put a few things into perspective, shall we.

for starters, this process has been going on for decades. how did andy warhol capture that infamous campbell's tomato soup image? from memory? i think not. what about his infamous brillo pad boxes? same thing. this is how the term pop art originated. an expression of commercialism.

i recently came across this website deconstructing roy lichtenstein's famous comic book pop art and how he took the exact images from comic books, in addition to the speech bubbles, and incorporated them into his now famous works of art.

was this approved and accepted? most likely not. but with the advent of internet, things are much more complicated and easily accessible.

andy warhol's silkscreened brillo soap pad boxes


andy warhol's campbell's tomato soup, 1964, silkscreen on canvas

pop art noun

art based on modern popular culture and the mass media especially as a critical or ironic comment on traditional fine art values.

The term is applied specifically to the works, largely from the mid 1950s and 1960s, of a group of artists including Andy Warhol, Roy Lichtenstein, and Jasper Johns, who used images from comic books, advertisements, consumer products, television, and the movies.

during the 2008 presidential election of barack obama, graphic designer/illustrator/artist shephard fairey has been under criticism and is currently undergoing a lawsuit for his representation of his artwork provided for obama's 2008 "HOPE" presidential campaign. in 2009, it was revealed that reuters photographer, mannie garcia, made claims that fairey took his 2006 photograph of then senator barack obama and used it as his own to create this now famous illustration.

shephard fairey's illustration for barack obama's 2008 HOPE campaign

late 19th century bohemian moulin rouge artist, henri de toulouse-lautrec, apparently used this process as well. he would use original images and create his illustrations representing these images. isn't that how art works? you use a photograph as a still representation to create a painting, illustration, etc. as a way to capture that image without doing so from memory?

regardless of what is right or wrong, as an artist, i am very apprehensive to agree with such claims that this is wrong or considered copyright infringement. and just because you find an image on the internet, it doesn't necessarily make it copyright protected—there are still legal channels to pursue to copyright protect your images/art. yes, if someone took my original artwork and signed their name to it, would i be upset? of course, that's a different story entirely. but to take a photograph that you get from the internet and change its original intent to your own, is this wrong as well? it's a dilemma we all face as artists.


i also found this particular pop art creation by artist, billi kid. the original photograph is a famous mugshot of the late, frank sinatra. clearly, the artist's intent was not to 'steal' the photograph/mugshot, but to distort its content, thus turning it into his own unique composition. 


same thing, right?


billi kid sinatra stencil by artist, billi kid
spray paint and stencil on wood panel

i'm sure there are many gray areas on this subject, but for now, i will leave it at this. i would love to hear your thoughts on this problem. do you think it's wrong to take an image that was found on the internet and create a painting from this image? or my process of turning it into a pop art creation?

tell me your thoughts. i'm listening.

regardless, my process is my process, and will most likely not change. i assure you, i am not the first artist to implement this process, nor will i be the last, however, that being said, out of respect for the original "photographer" of this batphone image, i chose to politely remove any and all representations of my design out of respect for his request. i am no longer selling this particular piece, nor do i have it displayed anywhere on my website, blog, facebook, et al.

heck, it never sold anyway.

Wednesday, March 24, 2010

the gumball machine


ok, we all know by now how much i love color incorporated into my home. but what i really love is adding fun and whimsical items, as well. items that most people wouldn't expect inside someone's home.

alas, the gumball machine.

it's an old iconic ware that you see in almost any retail outlet, but never in one's home. i have always believed that not only does a gumball machine add flare and color to your decor, but it adds a little bit of fun, as well. it can also act as a piggy bank for all of the candy or gum that must be paid with only 10¢. so for just a measely dime, you get a handful of gum or candy to enjoy.

another aspect of this colorful metal box is what a wonderful conversation starter it is. every time my daughter has one of her friends over for a playdate, inevitably they gravitate towards that gumball machine begging me for a dime (or two, or three...). at this point, it's not about the candy or the gum that's inside, but the whole concept of inserting the dime and watching the candy flow. it's fun and the kids love it.

so if you ever want to add some simple color to your home and give it a little bit of fun at the same time, consider a gumball machine. it's cheap and simple, but can add a whole lot of fun. and it fills that perfect spot on my countertop, too.

i purchased mine on ebay about 4 years ago for only $20. you definitely can't beat that.







Friday, February 19, 2010

color in a beige world

i love color. i truly do. so it only seems appropriate for me to not just discuss how color makes us feel, but how it makes everything look and how it can brighten any room or decor!

i have always incorporated color into my home some way or another. and as i got older, i added more and more within my surroundings. it made me happy. it filled my world with bright, beautiful vibrant colors all around me. i have always believed that color can affect a person's mood or their overall personality when they're surrounded by it daily. color isn't just a visual mood, it's an emotional one, as well.

what we don't understand is, bright colors in the home aren't just for a childs room, but it can be ideal for the entire home as well. do you ever notice when you go into a home that is filled with beige walls and taupe upholstery, how it doesn't project the same feeling that it does when you walk into a colorful child's room? there's a reason for that. not just because there are toys strewn about, but because of the array of bright colors permeating throughout. it's a feeling that i cannot explain, but always like to convey visually.

you just know.

i admit, since i studied color theory in college, i am a bit biased on the subject, but i truly believe if everybody assimilated some splash of color into their home or office environment, not only would their frame of mind feel transformed, but their overall attitude would as well.
the use of color in your personal habitat can definitely bring a sense of sublime, and not just on an emotional level. as an artist, i have always been a firm believer in creating the type of surroundings that not only make you feel at home and at ease, but comfort.

which leaves me to ask—why don't the majority of people add more color to their interior environment? is it the fear that it could be too bold or a fear of being too overwhelming? or simply put, they don't know how? regardless of what the reasons are, give it a try—if not splashes of color here and there with maybe a colored vase, a colorful chair or ottoman, a small area rug—regardless of what you choose to add that little bit of bright to your life, color that you might not normally appreciate, can make a huge difference to your beige decor. even if white is your decorative hue of choice, adding a splash of color can brighten any room from afar.

so please, add some color into your life. you'll be happy you did.



pantone rubik's cube - color matching for nerds






fusion by wet water basin